Four of Clubs

This game was cleared by Daichi Kurosawa, Jinta Yadomi, Nanako Runa and Saikoro Hazuoni.

- The tunnel is 10 kilometres long.

- The tunnel is split into labeled squares, each square is one kilometre more from the entrance. For example, Square 4 is four kilometres from the tunnel entrance. Square 1 is the furthest left and Square 10 is the furthest right.

- 10 minus a player's speed stat is how many minutes it takes a player to run 5 squares. For example, if a player has a speed stat of two, it is 10-2=8. It takes 8 minutes for that player to run 5 squares. 8 divided by 5 is 1.6 so it takes 1.6 minutes (1 minute 36 seconds) for that player to run 1 square.

- The players must endure the trials and be at the goal at the end of 30 minutes.

- In Square 6, there is a bus which has graffiti on it where the players start.

- The trials are a panther which is released from Square 1 after 10 minutes, and a tidal wave released from Square 10 after 20 minutes.

- The panther's speed stat is 3. The tidal wave's speed stat is 6.

- Players have bracelets which they cannot remove which allows them to see the location of other players and speak to other players.